HomeCalculatorsLightingLux to Lumen Calculator
Lighting calculator

Lux to Lumen Calculator

Convert lux (lx) to lumens (lm): lm = lx × A. Use area in m² or ft², or isotropic sphere radius. Reverse lumens to lux. Runs locally in your browser.

Instant result
Result

Enter values to calculate.

Inputs
Mode
Formula
Trust summary Engine tested · Specification checked · v1.1.0
Input interpretation
Enter values to calculate.
Result
Model
Luminous flux from illuminance and area (or sphere radius), or illuminance from flux and area.
Scope
Uniform illuminance over the stated area or sphere
Verification
Engine tested · Specification checked · v1.1.0
Named expert review
Optional · Not performed
Specification basis
  • 1 lx = 1 lm/m²; 1 m² = 10.76391 ft²; sphere A = 4πr²
Specification basis

Formulas

Core equations used by this calculator.

Lumens from area (m²)lm = lx × A(m²)
Lumens from area (ft²)lm = 0.09290304 × lx × A(ft²)
Lumens on a spherelm = lx × 4πr²
Lux from lumenslx = lm ÷ A
iGives the flux needed if that lux covers the whole area uniformly. Real rooms have CU, LLF, and spill — treat as a first estimate. Larger area or higher lux target → more lumens required.

How to use

1

Choose mode

lx → lm with m², ft², or sphere; or the reverse lm → lx paths.

2

Enter lux (or lumens) and area / radius

Use the work-surface size, or sphere radius for an isotropic model.

3

Read lumens or lux

Higher lux or larger area → more lumens required.

Example calculations

Common configurations with formula and result.

ϟ

500 lx · 10 m²

Default (area)

500 × 10
5000 lm
ϟ

500 lx · 100 ft²

Feet area

500 × 100 × 0.09290304
≈ 4645.15 lm
ϟ

80 lx · r = 1 m

Full sphere

80 × 4π
≈ 1005.3 lm
ϟ

Office desk target

500 lx · 2 m²

500 × 2
1000 lm on that area
ϟ

lm → lx

1000 lm · 10 m²

1000 ÷ 10
100 lx

Typical illuminance targets (guide)

Common values at a glance.

ActivityApprox. luxNotes
Public / dark outdoor20–50Orientation
Corridors / storage~100Circulation
Classroom~300EN workplace guide
Office / PC work~500Common desk target
Detailed / drawing work1000–2000Higher visual demand
Outdoor construction (varies)20–200Task-dependent
i Standards (e.g. EN 12464) set project requirements. Multiply target lux by area for a first-pass lumen budget — then apply CU and light-loss factors in design.

Lux to Lumen calculator specification

Version 1.1.0 · Engine tested

Calculation status
  • Engine tested 4 published cases
  • Named expert review Not performed
  • Calculation version 1.1.0

Review policy

Definition
Lux (lx) is illuminance — lumens per square meter. Lumens (lm) are total luminous flux. With uniform coverage over area A: lm = lx × A(m²). With A in ft²: lm = 0.09290304 × lx × A(ft²). For uniform lux on a sphere of radius r: lm = lx × 4πr².
What it calculates
Luminous flux from illuminance and area (or sphere radius), or illuminance from flux and area.
Inputs
  • Lux (lx) or lumens (lm)
  • Area (m² or ft²) or sphere radius (m)
Outputs
  • Lumens (lx → lm) or lux (lm → lx)
Formula
Φ=E·A; Φ=E·4πr²
Assumptions
  • Uniform illuminance over the stated area or sphere
  • All flux reaches that surface
Units
  • lx, m² → lm
  • lx, ft² → lm
  • lx, r(m) → lm
Boundary conditions
  • A = 0 or r = 0 → lux path undefined (UI returns 0)
Example
500 lx, 10 m² → 5000 lm
Validation cases

4 published on this page

  • 500 lx, 10 m² → 5000 lm
  • 500 lx, 100 ft² → ≈ 4645.15 lm
  • 80 lx, r = 1 m → ≈ 1005.31 lm
  • 1000 lm, 10 m² → lx → 100 lx
Specification basis
  • 1 lx = 1 lm/m²; 1 m² = 10.76391 ft²; sphere A = 4πr²
Calculation version
1.1.0

Background

Interpretation and common distinctions.

Convert lux (lx) to lumens (lm) by multiplying by the illuminated area.

Phi((lm)) = E((lx)) × A((m^(2))) Phi((lm)) = 0.09290304 × E((lx)) × A((ft^(2)))

Default: 500 lx · 10 m² → 5000 lm.

Lux vs lumens

Unit Measures
Lux (lx) Light received per m² on a surface
Lumen (lm) Total light emitted by the source

Use lux for task/room targets; convert to lumens to size lamps for a known area.

Sphere (isotropic) model

When lux is uniform on a sphere of radius r:

Phi = E × 4π r²

Use the sphere tabs for this path (radius in meters).

Other calculators in this family: Lumen to Lux, Lux to Candela, Lumen to Watt, Foot-Candles to Lux .

}

Frequently asked questions

Key distinctions behind the calculation.

How do I convert lux to lumens?

Multiply by area in square meters: lm = lx × A. With area in ft²: lm = 0.09290304 × lx × A(ft²).

What is the difference between lux and lumens?

Lux is light on a surface (per m²). Lumens are total light output. Same lamp can give different lux depending on distance and beam spread.

How many lumens do I need for 500 lux?

It depends on area: for 10 m², lm = 500 × 10 = 5000 lm (ideal uniform coverage). Real layouts need more because of losses and uniformity.

When do I use the sphere mode?

When modeling uniform illuminance on a sphere of radius r: lm = lx × 4πr². For flat desks and floors, enter the actual area.

Does distance matter?

Indirectly — farther away usually means a larger lit footprint for the same beam, so you need more lumens (or a tighter beam) to hold the same lux.

Does this include optical losses?

No. The calculator assumes all flux reaches the area uniformly. Use utilization and light-loss factors for fixture layouts.

Can I convert lumens back to lux?

Yes — use lm → lx: lx = lm ÷ A for the same area.

Is 1 lux equal to 1 lumen?

Only over exactly 1 m². Over 10 m², 1 lx requires 10 lm.